We did a small upgrade today: now the training rooms will prioritize your "leveling up" cards from your deck.
Meaning if you have 4 levelling up cards and 4 maxxed cards, the levelling up cards will ALWAYS be choosen in a training room (lost warehouse etc..).
Also, the wins / loss / draws are no longer recorded (popular request ) but the leaves, timeout and battle count are still recorded (to allow you to reach the 1000 battles star while levelling up).
Hope you'll like the changes.
On second thought.... doesn't that make Vansaar completely useless? You would now have to have only 3 unlevelled and then have a 1/5 chance to get him in the hand. Statistically a stupid thing to do. [And I am not sure I like the new leader treatment. Mainly because it ruined some of my investments. _Seriously_ ruined. A mass influx of RARE cards to a great amount of players strikes me as somewhat unfair.]
Hm. Seems to not work as advertised (and sorry for triple post... but this forum does not allow editing due to a weird moderating process): I just got Vansaar in my hand despite having seven cards to level up. Threw him in only as a "will never get this one" card. Maybe he is an exception? Then say so, pls.
Second check: he was in my hand in the second LW game as well.
Third check: another Level 5 card did not show up.
So procedure to concentrated levelling seems to be:
1) put 4 unevolved cards into deck
2) put 4 fully evolved cards into deck
3) play, by always getting the 4 unevolved ones. That beats the extra xp of Vansaar (as it loses you 100% of the xp on the 4th card which place he takes...)
[if you have >4 unevolved you may put them in but that is not _concentrated_ levelling, then ]
Modest Proposal: Let's eat Irish Kids - err, no, wrong again: raise Vansaar's XP Bonus. maybe even to 75 or 100%. As is he is hardly useful. The "break even" point would be 33% and is useful (only!) if you have 3 cards you want to level. Or less.