We did a small upgrade today: now the training rooms will prioritize your "leveling up" cards from your deck.
Meaning if you have 4 levelling up cards and 4 maxxed cards, the levelling up cards will ALWAYS be choosen in a training room (lost warehouse etc..).
Also, the wins / loss / draws are no longer recorded (popular request ) but the leaves, timeout and battle count are still recorded (to allow you to reach the 1000 battles star while levelling up).
Hope you'll like the changes.
Can we make it so this is only in the Lost warehouse open?
because in the Lost warehouse, I often throw in level 5 maxed cards to further assist other players leveling their cards.
it will be annoying when you face off against another player, and you only have 2 and 3 star cards, and maybe 1 Vansaar, where before you could have a Gary, and Vansaar, and you opponent would get two really high exp matches(or not so high if they had level 4s to level)
i mean, i like having the Evolve cards come up, it's been very important, but alas... I'll miss having Gary pop up, and I don't want to run 2 Vansaars, just so i can help other people level better...
I don't know if it is possible but, since vansar isn't powerfull or even close to that and he is only worth use in the LW I think that (if possible) he should be treaten as an unevolved card... I mean he should have the probability of get in your game hand as any other card unevolved.
another thing is I got 6 leader cards and since their prices in the market tell me: "do not sell them" I will level them up and gain some points with it but evolve six 5 star cards without vansar help gets pretty hard so, if possible, I believe he should be treaten, in the LW, as a non clan card, so that his ability wouldn't be canceled there by any other leader presence...
I really like the changes to the training rooms, but it seems to take some of the challenge out of the game. Many players have been just laying down their cards, without worrying about pillz. With priority given to always choose the unlevelled cards first, and the outcome of the battle making no difference, the need to fight for the card EXP becomes somewhat trivial. It would be nice if their was some incentive to actually taking part in the battle, instead of just laying down the cards. I've een had players ask me why I still bother to use pillz in the training rooms.
If only xxx fights and xxx wins shows (no losses) on the public profiles, how do you tell people's win percentage?
I think it's nice to take out the win/loss to keep people from trying to exploit for more wins, but it doesn't fairly represent a player if you're only showing that info on the profile.
Ok so let's say you have 7 leveling up cards and a Vansaar. The Leader won't show up? What happens to my 20%? =[ I say if you have him in your deck period, you gain the extra percentage because he has no use outside of the training rooms so why not give him that boost? Plus, you should have just done this in the LW Open because of the no minimum of fully evolved cards. Otherwise, this was a great idea.