Ive been playing with a mono Junta to start off with but now added a few Watu to compliment them (Damage + Power heavy cards).
My combination & permutations are a lil rusty so anyone got free time to calculate % of getting:
1. all of Clan A
2. 2 of each Clan
3. 3 of Clan A & 1 of Clan B
It seems the only downside in using 2 half decks is situation 3 - when 1 card doesnt get its bonus.
Uh sure : http://www.urban-rivals.com/presets/?id_preset=78671
i dont get the %s tho...
*is it saying i get 2 ulu 2 junta 51.4% ?
*the other 2 %s dont make sense: you cant get 4 ulu/junta 24.3% of the time, but it could mean that there 0.7 x 4 = 2.8% chance of getting all 4 of 1 clan
1. 5.6% chance of getting all of one clan
2. 51.4% chance of getting two of each
3. 43% chance of three of Clan A & one of Clan B
sound right? (situation 3 seems bit high intuitively..)
Nope wrong figures (above)...
used www.mathsisfun.com/combinatorics/combinations-permutations-calculator.html n=8 r=4 no repetitions or order
AAAA = 1/70 = 1.43%
AAAB =16/70 = 22.86%
AABB =36/70 = 51.43%
ABBB =16/70 = 22.86%
BBBB = 1/70 = 1.43%
still a whopping big 45.71% chance of getting 1 off clan card in your hand... unless the 2 clans synergise well i think mono wins
I prefer Mono-clan because you never have to worry about not getting your main bonus. Also Mono-clan is the only way you can really use a Leader well. You can also add in a powerful ability offclan card like Veenyle, Uranus, Hawkins, Smokey or Andsom without losing bonus. Of coarse you get more variety and combinations with 2 clans and don't have to settle possibly for weak clan cards (Like K Cube).