The Freaks are so close to being playable...it hurts. All they need are a couple more cards with damage values of 6....if the following were to be made, they'd be playable:
7 Power/6 Damage
Ability: +9 attack
5 Power/6 Damage
Abliity: -3 Opp. Power, Min. 3
That second idea could be a bit too powerful, but you get the idea.
Well..for me freaks is playable you just need to have the right deck for it.. i love to run on freaks/pussycats when i'm in the mood to play freaks..i still remember though Force Majeure's FPC/Freaks deck..even though it is a fun deck it is really nice..and Caulifighter's freaks deck is very good too
Freaks are really playable as a half deck and they are a bargain in terms of *s and clintz. Some of their characters have the highest damage/ * ratio ever, backed up by naturally some characters with naturally high power to counter */- attack bonus clans.
Now with Mira they are absolutely loaded at 3*. At 4* they have Crassus and Grudj anchoring and Wolfgang, Maciej and Maamoon playing sidelines.
They're weak at 5* but their bonus isn't suited for a 5* anyway.
They're weak at 2*, what they need there is perhaps a 6/3 or 5/4 with slight damage reduction, like Arno or Ricardo.
They'll never be a good full deck because their bonus is useless turn 3/4 and they are to be used rounds 1 and 2.
In a Freak half deck, you want 1 card that is good for round 4 with 7 or 8 power and damage to close out. This is in case you draw 3 or all freaks in your hand.