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thursday 11/07/2019

friday 05/07/2019

There is a visual bug with it, but the programming behind it is as follows:
1. The damage (after modifications) is dealt to the player who lost the round.
If the player who lost the round has at least 1 life left:
2. In this order, +life, -life, heal/regen, and poison/toxin are applied (if these effects are in play and there's no cancel life mod, etc).

Still can't get arcade LDs from these missions though smiley

wednesday 03/07/2019

You can always check your battle history to make sure it registered as a win. It should have through. That's just an occasional bug.
To view your battle history, click on your profile, scroll down to where your rankings are shown and then click on 'Battle History' or go here: https://www.urban-rivals.com/player/history.php

edited by Itzzwan Ld wednesday 03/07/2019, 17:30

monday 01/07/2019

That explains a lot and has answered my problem, Thank you again Sir Moderator.

sunday 30/06/2019

Is anyone getting vibes from the movie, Unbreakable, when they look at this guy?

friday 21/06/2019

You can also win 6 in a row as I did in this video. That works, too. Then just screenshot it and send to staff.

https://youtu.be/tgn2DyfXr6M

thursday 20/06/2019

It's true you can't really avoid it now, but what makes the difference if it's full of stuff you don't want to see and don't look at it or empty and you don't look at it.

But to be clear I would like the difference between friends and following, I just don't get why you would empty it

tuesday 18/06/2019

Perfect answers once again, thank you very much. The fact it is hidden in the tutorials makes some sense I still think a post/ page should exist to consult these type of details

saturday 15/06/2019

And also... why would a lv 113 user would ask such a question smiley

You should have known by far how the game actually works.

Just like any other game that would allow you to skip with in-game cash to shorten the time to wait for

monday 10/06/2019

3. Collector characters that have earned their mythic status


Nemo left Clint City and became cr 25 December 2017. Nemo was a special tribute card to a scriptwriter named Nemo that worked with staff and was a friend to staff. Nemo was first released as a special card in a pack were the credits spend on the pack was donated to the Centre Oscar Lambret. As community we ended up donating 6000 eruo.
( He was released in new blood but quickly became cr. )

Nemo Mt became mt the 31 January 2018 because of this. Nemo is bowing out. This tribute character will now move over to Mythic card status.

Dragan left Clint City the 23 Marts 2007 and became cr 31 Marts 2007 because of fowling thing. After 6 months of relentless struggle, Dragan (sentinel), Reine (Sakrohm), A Award (sakrohm) and skullface (sentinel) leave Clint City to join new adventures.

Dragan Mt become mt 12 November 2018 because of fowling reason. Dragan is a very special card, both in terms of the game's history and its distribution. This card, released straight from the SOLEIL editions, was supposed to be distributed as a limited edition, and because of this, our veteran from the Earth Alliance’s elite army corps should soon obtain his Mythical status!

saturday 08/06/2019

Bought 148 credits(By watching ads)
Had 25.6M
Spent 56.2M
Collection Value 347M

thursday 06/06/2019

5 messages

Https://ibb.co/RctB8yx

monday 03/06/2019

If all the other information regarding volkan was misinformation, what are the chances of her not actually going cr on wednesday?

They are part of the game. But that doesn’t mean they should be used in lw. Lw is a card level mode, not a bp and clintz boosting mode

sunday 02/06/2019

What a job, @dXm_Chemist ! It's a beautiful poem and I love how it's inspired or relates to a character from the game, this is a really cool concept for a fanart. People usually make draws or videos, but poems? That's cool smiley

wednesday 29/05/2019

That is exactly why. Whenever you save a deck it saves the exact cards used for it and selling enough of them to get the preset under the minimum of 8 cards makes it invalid to be loaded in normal collection. As far as the game is concerned, you can't remake that specific deck anymore and deletes the saved preset.

You can still load the half-built decks into collection pro, however.

Is it also possible, that when we see the image of the card (when we flash over it) that we can see the amount / number of that card in our collection? smiley

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