Weekly LD can be any not from the current season (so, 5). Eventually they too will be added to the pool.
Wow... -pillz backlash... this is bad...
Weekly flash missions either the first or second missions tends to be bronze, tends vary from either 2-5 bronze, 1-2 credits or clints. If you get the new blood cards (the bronze/cheap one) you get 5 bronze.
There will also be a new survivor in June and the last of the new LDs were released in the last few stages of Arcade mode. So I say give it a chance and if you need any advice or such, I can help. (I find that the Montanas are useful against Dominion.)
(definitely not where the toys are produced- that'd be in one of Zlatar's factories)
Well i going to close this now i tryed to look up a list of them there only 8 in total thats so sad. need more backlash bards lol then just 8 like this thanks for the help.
Well I want to do missions of deathmatch, couse I am mission-crazy.
Hay just a idea for UR can make money nothing more really.
plus odd's it wont happen.
tho levels don't really matter to much other then a few missions i hear an the leader cards other then that the level's are pointless.
to me any way this is a game i play to have fun kill time so levels to me don't mean any thing.
Other Pill Manipulator Clans:
4* Joy 6/6 +3 Pills
2* DJ LBerto 6/2 Defeat +2 Pills, max. 10
3* Kreenk LD 7/3 +1 Pills Per Damage
2* Doug Snop 7/2 +2 Pillz
5* Karl 7/7 Defeat: Recover 2/3 Pills
3* Wild Holiday Ld 7/3 Victory/Defeat: Opp Life and Pills -1, min. 2
4* Victor Van Dort 7/4 +2 Pills and Life
3* Poppy Mary 8/3 Dope 1, max 11
3* Poppy Mary Noel 7/4 +2 Pills, max. 9
3* Judge Lynch : Absurd attack reduction! Even when you 0 pill vs 8 power cards, they need to pill by 4-5! (depending on attack manipulation)
5* Butcher Braxton (game changer threat as scary as Surstorming)
3* Doc Ollie 6/1 Growth: Power and Dmg +1
2* Dakota 8/2 … +1 life/damage
2* Burton 7/1 Growth: Toxin 1, min. 4
Riots (Bonus = Victory/Defeat +1 Pills)
3* Newell 7/3 Brawl: -1 Pills, min. 1
2* Argos 6/3 Defeat: Pills +2, max. 11.
3* Grace 7/3 +1 Pills Per Damage
2* Grouchy 7/2 +2 Pills
5* Archimedes 8/5 Pills +2
3* Pr Hide 7/4 Victory/Defeat +1 Pills
3* Pr Cushing 7/4 Damage -3,1 (reducing damage and getting 1 pill)
3* Fastbender 8/3 Revenge: Power and Dmg +2
Personally, I prefer Piranas of pill manipulators, as most their pill manipulators are allowed in high level EFC (new ELO) and DT. But results vary based on game mode and combination of decks. Ghostown for example are supported by insane life gap potential (threat) through Butcher Braxton, Dakota and Burton. Which often create massive pill advantage.
So feel free to try your own combo. And welcome to Urban Rival!
Timber could use a tweek a small one to boot take UR staff 60 sec to do seriously.
give timber 7 power 7 damage witch means take 1 of his damage an make it power. lol he still be a great card like he is not but compared to all the other leaders he lasck to much player's toss him aside as soon as they get another leader. with the + 1 power he will help so much more an since its what the first leader you get be incredible to them to start with. an with his abilitys he still be a 7/8 so yea plenty strong for 2 hit ko's.
@ Dr Pr Hutson, DUC-DarkDemon bridget use to heal you even when you had 0 life but when jungo came out it became to op an that's why shes is banned even to this day. they need to make a counter to her or as i just made timber idea to counter her. much easier. but bridget is powerful as is why shes banned reanimate wont work with her. she needs a leader that can counter her ability.
You don't need to deal the damage against Zlatar in particular, that's just a lore thing.
Fixed spelling errors. Jeremy François cannot be hyperlinked through conventional means. (His character number is 631).
You can also argue for Ymirah Cr and Behemoth as a clan switch if you thing about it. Another can be ARN 2000 and Schatzi?
Personally, I care not if staff does that makes cards switch clans into Mythic or not.
Interesting to look at, but I am personally interested in the switch of clans from time to time that the actual Cr or Mt announcements myself.
It does not affect me in the slightest except create a feel for the overall lore of Urban Rivals.
See, didn't take long!
Over the years I think the different developers have done a great job at continuing to differentiate the clans with exact bonuses.
I find it amusing how much I prefer one over the other in most these situations, especially between the + power clans. Ulu Watu are one of my favorite clans, I find them incredibly fun to play. However, I barely ever consider playing the Bangers even though some of their decks are very powerful to play.
Yeah, Cannibal Jo CR is the only card in the collection I am upset about not owning. The Big 5 and lots of the random Soleil characters I never imagined acquiring when I started playing back in 09.
The entire Cannibal Jo situation has always left me kind of resentful. Due to some personal things then, I just wasn't able to be very active during that window of opportunity to own her. With the Big 5 pricing now, I would need to be insanely lucky to acquire her.
I can only agree with you.
If you are willing to see this information outside of UR, you can check out the graphs on our fansite (the site link will change soon).
Navigate to any card and the it's at the bottom of the page.
Note that the UI will be changing soon.