As others have said, there's ELO and Survivor modes, which you've barely touched at all.
Or perhaps you could improve your gameplay, and increase your win rate to 40%. You only need 51 straight wins to do that.
I like your pic lol its great
Stop using your necromancer powers. it costs a lot of mp. pleace close
Necromancer powers summon! Please close
This is the e-mail address I believe you could contact: firstname.lastname@example.org
Hope this helps.
All new blood cards are also available in the other packs.
Interesting deck. If possible i would change C Beast to Dregn, Krung to Dagg and Lehrg to X-0DUS.
Roots need something...2* and 5* would be nice (however Im personally against giving them anything overly wonderful---they have a habit of becoming OP very quickly)
Bangers need some beefing up....a solid card that doesn't rely on it's bonus
Skeelz need a 4* that has attk manip
Sakrohm need a new 4* that beefs alongside Petra (but doesn't die vs SOA like a certain Predator I know)
Ulu Watu still need something....probably a new 2*
Piranas need some sort of DR, I saw Quirky's art as well on Tumblr...hoping for either a Dr or a + pillz per dmg ...Suit piranas style
Piranas also introduced +life with Rhed (while Junkz introduced +life per damage with Perle).
Berzerk introduced Protection: Power and Protection: Damage.
She was released AFTER onlychaos commented...
Trying to avoid taxes?
Get him feds!
All i know is that if you have vansaar in your hand, it gives you more exp; also, beating a stronger card (in terms of stars) will earn you slightly more exp.
as for guild points, i think they combine the mission points and battle points you earned. you get more battle points for beating high-star cards using low-star cards (3* or 2* difference gives you 5 battle points, 1* difference = 4 points, same = 3 points, etc.). also, you get a slight bonus for pillz/more than 12 life left over at the end of battle, i think it's 2 bp per pill/life point.
so basically you should use low-star decks (which can get you more points in tournaments as well); vortex or jungo might also help. but if all you want is a lot of battle points quickly, just play deathmatch!
finally, the daily bonuses are awarded at the end of each day. they calculate how much clintz you got in battle only (not as rewards from tournaments) and give you a percentage of that. hope it helps!
Got it, board close, thank
I think it is a clintz sink if you repeat it for long enough (otherwise it is easy to play slots and not fight at all)
20 credits = 99 cents.
Best case scenario with SponsorPay offers, etc, is that you're "working" for... A couple of bucks an hour.
Worst case scenario (which is much more frequent) is that you do the work and never get paid.
What's more, you're asked to give away personal information to some shady companies, install low-level spyware on your computer, etc.
Simply put, these offers are a ripoff.
That is the same exact card at Rychiu but worse bonus
Admins: These are the people who actually work for Urban Rivals as a job.
Moderators: These are players who help Urban Rivals look after the game by checking fourm posts and helping with player disputes.
Operators: I think these are like mods (they are players) but they only look after the fourms. they don't have all the options mods do.
I assume you mean banned card?
Banned cards are Elo banned. You can't use them in that format. There is an X symbol in the upper right corner of the banned card.
Thanks guys. Ended up going for Rescue, as I've always wanted to try them out. Sold basically everything else (barring my Frozn cards, gonna wait to see what else they have come out soon). Made enough to get the more expensive and useful cards from selling things like Hawkins and Dalhia, so I have a nice deck now. Thanks again!
Actually, I like the list
but it does not do some justice for some good cards like tula?
and also, level 2 cards in uppers they are all bad, but that's all uppers have, maybe adjust it a little bit?
same as rescue.. all of them are because their bonus