I like the direction this is going.
Ambre is also DT penalized. If we're talking about DTs, she will cost you somewhere around 20 or 30 points to use. Not necessarily a bad deal, but it's definitely something to keep in mind.
Yeah, fang pi are tough to play alone... you might want to get your hands on better cards like zhu tang and zinfrid! i used to play them with piranas, although those were pretty much the only 2 playable half-decks i had back then, not really my choice lol!
FPC's problem is that their bonus does not help them win battles, and they are vulnerable to enemy bonuses. so you may want to consider playing them with a clan that has good attack/power manipulation, such as montana, uppers, sentinel, junkz or ulu watu. piranas and nightmare are not bad, but not awesome either; they even the odds, but don't give you that edge you need. finally, you can combine them with pussycats or vortex, or the new frozn clan, to take advantage of their defeat-based bonus.
personally though, i prefer la junta, they are much more playable in a mono-clan than FPC (unless you want to ruin yourself buying the better fang pi cards!)
well, good luck!
The system is good in theory, but I've played a lot of high tier decks with my 25*. They need to bring back star count tourneys. Only then will the system be flawless. Removing stars was stupid. What is the point of levels of cards then?
I agree with you ghelas, but they still need to do something about them. Either CR them OR update them. It would be "new content" still.
Wow that is insulting, should l BL you? Is it because l didn't use full sentences or because of my preference to use dot points?
The points are kept in a little golden box after you leave a guild,which is then put in a storage next to others
And when you return,the guild leader takes the box and brings it back to you
First thing: we won’t discuss about XC members’ problems in public. MeRLiN, you (you and your guild mates) can contact me ingame or contact the customer support service if you have questions about sanctions. http://www.urban-rivals.com/staff/contactus.php
If you have a problem with the English speaking moderation team, no need to contact Fraggle, he’s not in charge of this team. I am.
Urban Rivals is not a nation or a country, it’s a game and a company. That’s why there no election organized to choose moderation. Behind this game there is a team with developers, graphic designers, artists, marketing officers, game designers, game masters and community managers. We all have different tasks and one of mine is to manage the English speaking moderation team. If you want to complain about the moderation team, you can contact me directly. My mailbox is open and I’ll gladly answer to your questions and/or suggestions.
And the FAQ are worth reading
if that isnt enough you can always use common sence, a 7/1 poison 4 min 3 2* would never get made, its basicly a sigma...
Ctrl + F and typing "delete" may help you find it if you're still having trouble. That trick doesn't work on Waldo though, he's elusive.
Welcome to UR.
The abilities as stated are Clan Bonus abilities.
They are only active if there are more than 1 other card of same clan in play at any time.
This is why it is best to stick to 1 or 2 clans when starting out.
I find that they work extremely well in the company of Uppers, here is an example of a match I played today.
Opponent plays Rowdy at 2 pills, I played Ghumbo with 4 pills
I then Furied Zatman and used the remaining pills
The opponent didn't expect this and played Fuzz with 3 pills
Victory to me! . I find that as you guys said, there are a lot of mind games involved. I am slowly improving, however I won't even consider them for Mono ; they are just too difficult for me as a newbie. But Uppers/Nightmare are a force to be reckoned with. I would like to eventually try Gheist/Nightmare in the ultimate troll team
Necro please close
That's a great loss
"I've never really cared much for the Pussycats, their bonus is trash compared to that of other clans :L" VirtualMeance you posted this earlier if I do remember.
Ambre. she makes pathetic cards useable, useable cards good, good cards great, great cards godly, and godly cards instant win. worst non-leader is c wing. 2 free damage and 1 pill when i don't draw soa completely blows
1. vortex are hard to adjust to.
2. Roots/gheist. I just can't use them effectively, and stop cards are rough.
3. Skeelz. There is nearly 0 variety in good decks, and their attack manipulation has lousy damage.
Freaks and pussycats are easy. Either play like they have no bonus, or treat them like they have to 1hko. Ditha in any round is a good chance to win. Especially if you have ella/cherry