Deck suggestion for mono nightmare please. I'm a fan of horrors bring it on!
Oh yeah, that's because you can always predict what an opponent's gonna play in the last round in every game right? Because the opponent's also gonna know that you're gonna reserve your SOB for the final round so they counter it? The topic is Eebiza's ability vs SOB in the last round. Eebiza's is useless 100% of the time no matter what, SOB sometimes is, but can also be the deciding factor in the 4th round whether you like it or not.
Oh ok, Thanks guys, That's why.. I was doing it on the first solo mission
Can this subject be closed please, Thanks
Removing life is not the same as damageing the opponent with attacks or posions. You have to use cards whos abilitys/bonuses are - opp life e.g Rudy.
He's a Cr he will always be going up in price. The older he gets the more people want him and the less there is. He's also a good CR, so he will go up faster than others. Unlike terry cr who is pretty worthless and won't grow fast or much. So pretty much, he's never gonna be at his highest. He will always grow even if it's a very little, it just depends if you wanna wait on that growth.
I sure don't know if this particular thread belongs here but...
A clan dedicated to music has yet to appear, while there are some in Junkz and other clans, not one where literally every single member is capable of playing an actual instrument, i.e. piano, guitar, etc.
For my idea, which has yet to be named, it would be a group a musicians banding together or something to protect concert venues. The members would mostly be classical, jazz, rock, etc., performers. I would like the leader himself to be a conductor for the orchestra (makes sense to me cause he already runs the orchestra during performances).
For bonuses, I was thinking something like support +attack or +damage to fit in with the idea that musicians sound better when working together. The more interesting part for me about this clan would be potential abilities.
Fitting in with the themes of music, the abilities will be Crescendo, Decrescendo, Subito, and Refrain. With crescendo and decrescendo, the abilities will either gain or lessen in effect as turns go on. For example, if a member of this clan with the crescendo attack +3 were to attack, one the first turn he would get a 3 attack bonus, 2nd a 4, 3rd a 6, and on the last an 8 attack bonus, likewise with decrescendo it would be in reverse. Such abilities would not ever apply to damage or power stats. Instead Refrain and Subito would be used. Subito, meaning suddenly, would grant a large bonus on the first turn and little bonus on others.
to be continued
I say Jackie Cr is a better investment than Tanaereva cr, but so be it
Nahh, should be - 50 mission pts + Ban from posting on forums
Ojibway in lost warehouse. problem solved
Nice deck. I would personally change Elke to Selsya Cr (if possible) or Platinum.
Ok guys I received them right now... Around 8 hours after the transaction took place. I guess it takes around 24 hours during the weekend.
Thanks for the input. Kindly close this thread
You should get a new computer if your computer is old and laggy
Support : +1 beginning life for player holding this clan.
My tablet pc Got Flashes ...And 856 MGH...I can play all kind of flash games and online games without UR
There are many lame links are made everyday in franch/Eng/Spanish/etc...sector.. But where is softwares to lanch URban-rivals ? ? Ha ? Ha ?
Please make softwares very Soon..everyone cant own a IPhone (it's expensive) for some peoples.At least look on all players
All time loved mods and admins.
And what about a 16* survivor elo deck
Combo #5 - Pillz Denial
The Piranas and Junkz are the clans that usually run this strategy. The Piranas usually open with Andsom to reduce your pillz followed by Scubb to gain pillz back. Then either more pillz denial or cards like Tula to reduce your power and make it harder to win a round.
The Junkz strategy is usually start with Tremorh, follow with Gibson's high power and stop bonus to win the second round, and then Nobrodroid to gain back pillz in order to easily win the last round. This team is hard to beat using this strategy coupled with high power characters and +8 attack bonus.
Clans to watch out for: Junkz, Piranas
Cards to watch out for: Tremorh, Gibson, Flanagan, Nobrodroid, Andsom, Hawkins, Scubb, Tula
How to beat this strategy: Stop Ability, Play smart, Vortex bonus cancels out pillz denial
It gets boring when we have the same rehashed threads in general. all the time. these should all be confined to the if you could make a card thread. its what its there for anyways
Wow, if thats whta critsism i get i'l stop
In my collection, when you have made a deck there is an option to ''make my current deck public''. Although this feature is not always available, because some players may already have the same deck as you, and posted it. So it may come up as a purple name eg. All Star Vortex. Then have its points in brackets.
The ''make my current deck public'' is located in the column under the ''my deck'' and ''my collection'' button
When you've made your deck it should show up on the public presents page, and become available for others to access. Remember, if it gets too many red faces it will be deleted. (just the present, not your cards)
p.s. for a deck to become a present you have to give it a title AND a description, dw. When you click ''make my current deck public'' it will have 2 boxes for you
Hope I helped
-5 opp damage min 3
As the king of the keys, one of the things king mobo hates the most is war.A peacefull ruler,The conflicts caused by the clint city civilians just went to far.Now he is ready to put serious business.
lets face it,nistarok is no god.AND HAS SOB
the difference is this guy will have amazing synergy(making a virtual -7 min 1, wich is fabulous)
for an extent the 8 power allows him to be an offencive card as well. allowing you to sneak the heal in.
btw im sorry, he aint nothing new
(and yes english is my second language not 1st)