Yeah. "a create a card contest" that could occur maybe at least twice a year.
If it is cr well 0xp are worth more
if its a regular card its because they can lvl them up to gain lots of xp
For elo - dregn
if your going DT's - shaakarti all the way
Go to this link so see the list of MODS.
I'd friend all the ones who speak the language(s) you know if I were you. You never know when you might need help in trades, or any other general info.
What about a Sentinal and Montana T1 deck?
Sentiel's bonus is like Junkz bonus. Lots use Junkz and Sentinel is good
Also, Sentiel's are most affective in half decks IMO
Oh, Ok, thanks Tanto, that makes sense.
You should read the full sentence
it's -10 opp attack MINIMUM 3
so 5 attack would become 3, 8 attack would become 3,
2 attack will stay the same since it is lower than minimum
same with montana, -12 opp attack min 8
any attack that lower than 8 would not be reduced
Request to mods: Don't unlock posts that necro a thread that is done for more than three months... especially not if the post has no use.
Second that ^
I used to love reading comics, especially because they used to come out like once a month. But since I stopped (over 2 years) then re-started I havent seen any progress in the comics :/
No. No no no. Really harms +life per damage a lot - and it was never balanced against this. Also, I think that "more complexity" or variables it not really the way to go. If everything had a counter and anybody might do anything at a whim, we could go to coinflipping. Fury was in from the start and could always be considered. DRs are oftentime annoying enough - I don't think we really need ninja-sneak-surprise! in addition. (What's next then? SOA-fury for 5 pillz? )
I'm not sure it was clear from previous posts. But to reiterate, and clarify the answer to your question:
"What determines the winner when each player's card has the same ATTACK POWER?"
In the event of a tie (same final attack power)
- Lower starred card ALWAYS* wins
- if both are the same stars as well, the ATTACKING card ALWAYS* wins
- The "ATTACKING card" is the card that is played first in ANY given round.
- "ALWAYS* wins." This is true ONLY if your game preferences is set to "Non Random." You can check this by going to any room (Click "Play!" > Choose any room) Then looking at "Game Preferences" at the top middle of the screen. You should see three options there: ANY, NORMAL, and NO RANDOM. Make sure you are set to "NO RANDOM" for my above answers to be ALWAYS* true.
I hope this helps
Once a year is fine for a clan to be made got to make sure they are not a terible clan that cant be used or overused in a bad way were players cant injoy the game.
odds are it be summer brake when the next clan be out. seems the best time for it casue there is pleny of players yung an older on in that season cause they got time time of day. well hope im right about it being summer. has been so far as many have said so just go with summer.
I think they take some time to think if they make this carde with this power damage an ability would it be op or on the edge of being op.
they do a prity good job. they like to come out with the low stat cards an weird abilitys to see what your made of. no matter what i think they do a prity good job proubly angroop of ppl sit an think or read what they can do to make the card what it is.
thats my 2 cents
Here you go. The UR developers just released a rare Roots card.
a pirana deck with a surprise.
I finished the mission now, in the end I just put 5 Ash in my deck and that sped up the progress slightly
anyonecan post their preset here
It should be doubled for 500?
40 credits or 2 rares or 4000 clintz?