There are so many Freak threads because: Freaks are the hardest clan to use and most players don't understand how to use them to the best of their abilities. I explain it every time, in every thread, but it always goes on deaf ears.
Changing the bonus would affect the Freaks decks so greatly it would probably cause riots, boycotting and bricks thrown through the windows of the admins.
I can write a lot more (like always), but since no one listens, why should I bother? Right Insom?
Please rate my deck, I Top 100 in DT every day; and some weeks it's still viable in ELO:-
Any (constructive) comments always appreciated. Cheers.
I actually think some decks will have a higher win rate in random tan in non-random, for example mono rescue, just send out your 2* with 0 pills, and your opponent must pill tons to get a sureshot, if they dont, theres a chance you win with 0 pills, then you can pill hard and with rescue's bonus, its easy to get to sureshot.
But it comes down to this point... why play a clan with a disadvantage with "skill" when you can play a clan with a strong bonus with "skill"
I forgot the preset. So this is the upgraded one: The Two Dirty and Girls Reloaded
plz rate green and comment
@Lv21 things might go easier for you in a mono-deck. All depends on what cards you have.
They can if you know when to pill an when to take the hit. just also depends on the player
Want advice on this deck.
Copper teach Tessa at school
Sorry, Lol. Didnt check to see if Azgrowth was a Zombie or not. I just presumed.
I Just think Azgrowth is better to stop big cards. Oshitsune is there to stop mid powered cards. Azgrowth stops high powered cards, Like for instance, I usually tend to battle Oscar in DZ, and Azgrowth is there to win. Oshitsune cant beat Oscar. I Had to second guess my next move just since Oshitsune is in my hand. However with Azgrowth he is there to stop Powered cards.
It depends on the circumstances, if I'm using a clan like Skeelz, Jungo or La Junta I prefer +power (makes it easier to get over enemy attack manip.)
Likewise, if I'm using an attack manip. clan I prefer -power (more pillz to get over the bonus)
I see your point - but many of the top guilds still contain great players - their ELO values aren't as bad as you're making them out to be.
And also - in the guild vs. guild events it's nothing to do with BPs..so higher leveled players aren't gaining anything - whereas top guilds such as SE, Hall Stars, Rage against Unfairs, Steiner etc. are doing well in the guild vs. guild events..(Battle Royale mainly)
And their players are also the main players in those top events.
You need to find your #1 clan you are 100% compatible with. mines gheist casue soa helps me alot i can do roots dont know why.
are you a high damige player
a damgie reducer player
a power or att reducer
are you a specilist stop bounes or ability
are you + life user not many are great life users
are you a high power player
once you find that clan thats you work with the best you will see how much more fun it is
you have to decide this your self cause no one can tell you. just point you in that difredtion
What about clan bonus opp: -2 pillz ?
Well, I mean last tournament I finished 29th . It's the best I can do.
And thanks for the comment! (:
I just recently made a Montana/Skeelz deck. After a few changes, I ended up with this:
I easily got to 1300 elo with it. I would highly recommend this deck.
"thats what ppl mean by Virtual powers not a 6/5 being a 9/5. just means you have a power advantige. just Virtual powers sound better"
The problem is that this isn't what people always mean, they literally write it sometimes as "Toro becomes a virtual 9/5. ". Even if they're just using the term to sex up their prose it could easily lead to confusion.