As you may have experienced, you get a lot of "no opponent available" at the very start of the DTs.
The problem is that everybody is clicking the QB at the same time and the QB system doesn't have the time to match-up everyone until the max time allowed to match someone (10 sec).
We are gonna come up with a solution (we need some good night of thinking) but in the meantime, we have fixed the system so it will not create ghost battle that expires before you have the time to join them (at least).
Please accept our most sinceres appologies, this kind of issue cannot be experienced without a "live" system. We obviously expect to fix it asap.
Well, a (mostly) rewritten quickbattle has been in place in the last tourney and it worked pretty smooth
The first 30sec was a bit cramped but we added some capacity.
It should be fine now
Thanks for your patience and, again, sorry for the inconvenience.
Dr_Ido isn't too fond of internet messages boards so he'll not come here very often. He's very much still in the company
Please guys & gals, do not hijack forum threads for unrelated messages, thanks.
I close this thread, feel free to send detailed bug report to the support team ("contact us" if you have any remaining issue with the new QB.