They’ve traveled a very long way from the Future and are certainly not there for sightseeing! Under the orders of their tyrannical emperor, the members of the Vortex Clan have come to Clint City to eradicate, at its very roots, the trouble that will be caused by the Clint City Clans in the future. The first to arrive in town are Neloe, Deea, Sunder and Heegrn, who are there to case the joint and prepare for the imminent arrival of the other clan members. The invasion is underway. Who can stop it now?
Get these characters in the shop’s packs
`well I guess UR should CR the whole Freaks clan
there's absolutely NO game system where they can be used to good effect
I haven't seen a good Freaks deck in a while and let's be honest
it's a clan full of cards with a worthless bonus
man..even normal cards like Hystrix, Sylth, and are better than that bonus
why play with Freaks???
I dunno, maybe an admin or mod knows!!
I couldn't find a reason even if I wanted
worthless bunch IMO
"wrong, their bonus suits agressive play just fine!!"
I didn't say their bonus doesn't suit aggressive play in general, I said that their bonus is in no way aggressive enough for the clan to become a dominant force in Elo in the same way as, say, All-Stars.
I play with freaks quite a lot, they were my first clan I collected, so they have a certain nostalgia for me.
Where i think they're bonus has an upper hand on cards like sylth is that people know and rightly so fear sylth so tend to pill just enough to beat him, the same with other poison cards like muze and greem.
People seem to have all but written off Freaks and so i find them to be underestimated quite often. -2 per round is still -2 life per round, and if you play the right freaks their abilities are actually rather bothersome for your opp and unlike a lot of clans, aren't dependent or confidence, courage or revenge to activate.
I use this deck quite a lot http://www.urban-rivals.com/presets/?id_preset=1346410&list and have a lot of success with it
Because they are underrated. What you say is a prove of their strenght. Opponent ussually thinks like you and then tries to understand why he was crushed... I defeted top tier ELO/DT decks using Freaks. Through my experience with them i can say that often they are treaten like a rubbish. I often have to explain why Dreen is better than Gil in a deck Freaks/Junkz while Tremorh is Ok (because of the Min. of their abilities! Gil have to used earlier in game like Freaks to be much more effective!). Anyone who thinks that Freaks are just rubbish never played them enough much or is currently unable to understand them/see their potential. I say more: if UR ever is gonna change whole clan Into CR then Montana or Uppers are better choice than Freaks. I think that their bonuses are far more broken than existence of some game breaking cards.
People who keep saying that Freaks suck deserve a permanent ban
They are actually very good. Their staple cards have 8 power. This allows to make a great half-deck (I recommend Piranas as the second clan, because they have extreme low-star cards). And the good thing is, Freaks are so rare, that most players just don't know how to play against them.
With their high power, they can overwhelm most opponents. And to people who think they are vulnerable to SoB: WRONG! Nightmare? Piranas? Bogdan, Olga -every NM or Piranas card falls against at least one of them in pill-to-pill combat. The only clan that was causing trouble to my Freaks in my Freaks/Piranas half deck is GHEIST really. Just Toro and Rolph. They both die against Tula and Mira though, so if I get either in hand, it's all good
All clans are playable. Don't question it
Ive got to agree, the freaks have there strengts, like said before that they are used so little is a strengt for them, opponents dont know what to do or expect then there is there 8 power on a whole lot of cards !
and also they have very strong ability's
in olga the 8/3 3* card with -2 opp power -5
akendram is another great 3*. with 7/4 and - 6 opp atk -3 he can get equal or higher attack then 8power cards up to 5 pills used
not to name there 4 and 5* cards
Judging by how Vortex is in their scheme for universal domination, the clan's should be abel to change history. the gheist and sentinel (example of an allience) working together to stop Dregn and his clan, from their goal of domination.
Steelie: The problem is that after they get the poison in is like havin 3 8 powered cards without bonus, and as I used freaks for a while, is very hard to fight against every atk/power modificator, plus if the poison doesn't get in (and I know they aren't only to poison) their damge is 4 so big hits or dmg reducers can also put against the ropes to the circus people
Fact of the matter is, Freaks do ok-to-well in halves and suffer badly in mono. That's just the way it is. There's evidence abound in the simple fact that you hardly ever see them played in comparison to the more popular clans.
they can be very effective in the right circumstances, but, unfortunately, their bonus has not stood the test of time.