We'd like to discuss the ELO system with you.
Over time, this particular game mode has undergone several changes that have largely proved to be successful. So this is where we are currently at:
- We’ve reached the point where there are almost 1,000 cards available in the format and in which "optimized" decks exist by mixing up clans. It would seem that "historic" cards (ones that are several years’ old) have an unchallenged place in decks that work well in ELO and, as a result, are greatly limiting the emergence of new deck types.
- The format has dramatically improved with the arrival of new clans and particularly new cards which mean that decks can be significantly improved (it is now possible to produce a proficient deck from each clan). By this, we’re not referring to stomp decks used to race to the top of the rankings, but rather to decks that work well in the ELO mode.
- More effective cards per clan also means greater possibilities of monoclan domination.
Our current aim is to give the ELO mode room to expand and evolve by adding a criterion to staff bans.
So this is what we propose to breathe new life into the ELO mode:
The age of cards will become an important factor in what we decide to ban from the ELO mode. The older a card is, the more it runs the risk of being banned. This will enable us to dislodge certain cards that have become fixtures in ELO decks and, in doing so, make way for new cards to emerge.
We will select between 0 and 4 cards per clan (at each wave of bans) which we can ban based on this criterion.
For example, let’s take a look at an All Stars deck that is currently very effective in ELO. Marina (2007), Jessie (2008 ) and Randy (2008 ) very often have a place in their star category. If we ban Marina and Randy, Nathan might find his place or would at least have the chance of doing so. In the same way, the presence of Uranus partly prevents the creation of a new reducer for the Sakrohm clan because of his dominance. Several cards may not seem worth considering because of their direct competition within the clan. However, we believe they could provide interesting alternatives (I'm thinking here of Leviatonn VS Klawz or Stalfhaust).
This new criterion of play would allow us to better manage the game's evolution. We would fix dates for new bans every X months, of course taking the time to first discuss this with the community, as we did with the last wave of bans.
Banned "historic" cards would then be definitively expelled from the ELO mode.
In short this new system would allow us to:
- Refresh the ELO mode on a regular basis by providing genuine renewal to the metagame.
- Give new character cards a chance to make their mark on the game mode.
- Allow new deck types to emerge by combining the various clans without having to play/challenge certain unavoidable cards (by getting rid of “historic” cards, players would have more scope for creativity).
- Reduce the power of monoclans in the game mode.
Initially, each clan would not be affected in the same way but over time a real change in the mode’s playstyle could emerge.
Ultimately we feel these suggested changes will provide ELO devotees with yet more scope for discovery and enjoyment.
These are our proposals. We very much look forward to hearing any comments or suggestions you may have on them.
edited by Espectroscuro monday 23/09/2013, 16:32
Errr, Lou is Fuzz and I'd permaban Fuzz in a blink. A 6/8 SoA with attack manip will simply always overshadow anything. He checks out under the "old cards constrict choices". The old Roots with dependable attack reducers and Lou were pretty retarded, and they'd be just as retarded if you unbanned the guy. Same deal with XU52. Noone would ever put another Junkz or Roots 5* in the deck with those two available - and both have decent ones.
Ulrich's problem is that if you play him split he's better than what most other clans have as DR's.
Muse I agree with - we might see mono pussycats again and freaks wouldn't be the only choice for poison. Bringing more poison guys in might also be a good idea, but Muse could deffinitely be back in there.
Robb Cr - I'd agree, I'm not even sure he'd be played all that much.
Copper - Why? And what's with all the "Sentinels are dead" sentiment anyway? Jackson's Ratanah, the 5 slot got plenty of options, too many people are playing Harvey who always gets SoA'd instead of Flinch, and they got a new SoA.
I like the idea of "Forbidding news cards too strong faster >> This idea follows the ideas of a greater rythm for the Ban rotation. We can make the ban/unban from staff more often in fixed dates, like every 3 or 4 months." This would allow troublesome cards to go and cards which could come off the list can come off but it it effects ELO too much it can be re-banned quickly.
Please pay attention to idea that emerged at post #194 and was discussed at following posts:
194, 196, 200, 201, 202, 204, 206, 207, 208, 210
Its about giving cards "elo cost" so you could fit any single card - even permabanned ones - to your fixed elo budget but it would rule out other great cards.
That would completely eliminate need to ban cards (or atleast many bans could be lifted), because making those combinations that are OP would be impossible within the budget. UR could also favor fresher cards by making their "ELO-cost" slightly lower than older cards to promote their use.
Also within that discussion emerged ideas how to make the cost behave dynamically and automatically adjust to metagame, refreshing the ELO scene almost automatically weekly.
Please take that idea to drawing board, even in its crude form its clearly awesome potential.
Also, guys caling for Rowdy unban are strange. There was nothing fun about playing against that guy, and besides - the clan has Gibson, Qubick and Eebeza for 4* and you guys want a 6/6 with +20 attack back? What in the world for?
Same deal with Gill - Tremorh is good enough to split deck into anything just for him (and Romana), and as for 2* there Flanagan who is almost as terrible as lehane, and at least 2-3 playable guys in there. What in the world would you want him for on top of all that?