We'd like to discuss the ELO system with you.
Over time, this particular game mode has undergone several changes that have largely proved to be successful. So this is where we are currently at:
- We’ve reached the point where there are almost 1,000 cards available in the format and in which "optimized" decks exist by mixing up clans. It would seem that "historic" cards (ones that are several years’ old) have an unchallenged place in decks that work well in ELO and, as a result, are greatly limiting the emergence of new deck types.
- The format has dramatically improved with the arrival of new clans and particularly new cards which mean that decks can be significantly improved (it is now possible to produce a proficient deck from each clan). By this, we’re not referring to stomp decks used to race to the top of the rankings, but rather to decks that work well in the ELO mode.
- More effective cards per clan also means greater possibilities of monoclan domination.
Our current aim is to give the ELO mode room to expand and evolve by adding a criterion to staff bans.
So this is what we propose to breathe new life into the ELO mode:
The age of cards will become an important factor in what we decide to ban from the ELO mode. The older a card is, the more it runs the risk of being banned. This will enable us to dislodge certain cards that have become fixtures in ELO decks and, in doing so, make way for new cards to emerge.
We will select between 0 and 4 cards per clan (at each wave of bans) which we can ban based on this criterion.
For example, let’s take a look at an All Stars deck that is currently very effective in ELO. Marina (2007), Jessie (2008 ) and Randy (2008 ) very often have a place in their star category. If we ban Marina and Randy, Nathan might find his place or would at least have the chance of doing so. In the same way, the presence of Uranus partly prevents the creation of a new reducer for the Sakrohm clan because of his dominance. Several cards may not seem worth considering because of their direct competition within the clan. However, we believe they could provide interesting alternatives (I'm thinking here of Leviatonn VS Klawz or Stalfhaust).
This new criterion of play would allow us to better manage the game's evolution. We would fix dates for new bans every X months, of course taking the time to first discuss this with the community, as we did with the last wave of bans.
Banned "historic" cards would then be definitively expelled from the ELO mode.
In short this new system would allow us to:
- Refresh the ELO mode on a regular basis by providing genuine renewal to the metagame.
- Give new character cards a chance to make their mark on the game mode.
- Allow new deck types to emerge by combining the various clans without having to play/challenge certain unavoidable cards (by getting rid of “historic” cards, players would have more scope for creativity).
- Reduce the power of monoclans in the game mode.
Initially, each clan would not be affected in the same way but over time a real change in the mode’s playstyle could emerge.
Ultimately we feel these suggested changes will provide ELO devotees with yet more scope for discovery and enjoyment.
These are our proposals. We very much look forward to hearing any comments or suggestions you may have on them.
edited by Espectroscuro monday 23/09/2013, 16:32
All this talk about Sents being dead got me another "don't ban an old card just because it's old" itch concerning Swidz Cr. As soon as I get my sentinel crew assembled (don't need much) I'll just put him in place of Harvey and poison, bluff and Jackson my way to at least an easy 10 credits for a month. Everything else will be standard pretty much, and I'd only be using Swidz (not the best card in the world) for the sheer wtf factor...
But it might be a good idea to keep as many Cr's unbanned in ELO as possible. Nothing sells packs like a non-Jackie Cr staple. It's rather easy to get whatever bomb ends up in New Blood (along with 3-4 other ones) and you really can get everything but the Cr's that way. And many Cr's have decent competition these days (or would be played just for the wtf factor).
Smokey, for example - yeah, he's strong and stuff, but whoever wants him will buy or open packs untill he scores a Noctezuma, sell the Noctezuma and buy him. He's got 3 damage and elo has 14 life. I'm also pretty sure one of the big 5 being Elo legit would get all the million -6 min 4, -5 min 3 DR variants attractive. I'd honestly rather face DJ Korr Cr than Fuzz. Or posibly Kolos - that guy is actually shaky. There's a bunch of guys designed to fight such monsters but no monsters to fight.
"There's a bunch of guys designed to fight such monsters but no monsters to fight."
Yeah, there's the small problem that using the monsters would be more appealing than the specific counters. Monster against a Monster would be close to even, but Monster hunter against a non-monster draw would fall towards the non-monsters and being more all-around.
I agree with posts 48,61 and 103. As I have already mentioned I have included a list with characters to ban/bring back that from my experience will most probably lead back to balance,all this can come to an end easily b. From what you said Espectroscuro,I will give more attention to the fact that you do not want to eliminate clans that were mono-based from the start,rescue. Well so far since with their bonus,stability they have gotten, and preference(I haven't seen a rescue card banned for a really long time,and that is probably because the majority of players is using rescue) they have proven to be easier to use,therefore why would anyone choose anything far more unstable, like a bi-clan deck when they have all they need in a mono deck like rescue(because this is the situation right now)? Little thinking bigger results. Well ELO isn't supposed to be that way. It is even written in the description of the mode. Mono decks are supposed to be incomplete so that a player will have to think on how he can combine 2 clans that have good synergy and by examine every game differently and think every move on every match accordingly can aim for the top. Right now there are a lot of players that resort to random pillz,old or whatever you may call it and reach the top. This is not how ELO is supposed to be,but this is how it is right now and that is because of the excessive usage of mono attack manipulation clans(huracan maybe a few uppers as well).
Turn this mode into what is used to be
So the mono domination is related to Hurracan, Rescue, Uppers as tier 1, Junkz as tier 1.5, and Junta, Sentinel and Monstana as tier 2?
Hurracan just got too many chase cards printed. Their tier 2 roster is pretty much decent. There is, however, a distinct advantage in playing them split rather than mono because plenty of them are good without the bonus and if you only draw 2 you're pretty much guaranteed not to get screwed over by losing your life. come to think of it, they're probably stronger in split it's just that new blood is full of them, and the clan was small so when people were buying boosters they chose it as 3rd/4th. So everyone who opened packs has them, they'll get a ban or two (or 4) and not be such a menace. And err, if they're too good it's you guys not the players.
Rescue will just always be used as mono so you can't really make them less powerful as much as unplayable.
Uppers - well, it's not the old cards, they're all banned unless it's Ruby and Wendel. If it's them, than those two are the problem.
Junkz - if players ban Qubick, people go Fuzz, if fans ban Fuzz peole go Qubick. If both are banned... still deep enough to go mono. You can't ban these guys out unless you go full Roots on them, they're too deep. Onik is highly playable ffs. Heck, Archie is playable!
Junta - Well this is simple, ban bryan so they don't have 2 usefull SoA and ban thormund or something, case slosed.
Sentinel - ban Melvin... no, whatever you print is going to be either unusable or better. Ban... Martha. i'm not sure they have split worthy cards other than Jackson and maaaaaybe Swidz Cr though. If you ban Tobbie you probably won't see them in split either.
Montana - Ban Oscar. I'm still not sure how playable they are in split due to being rather mediocre because of the bonus.
An age ban? Are you guys out of your minds? Why is everything standard with you? While it may help people adapt to learn to use newer staples, where are you going to use other cards, exactly? Because you guys haven't exactly been proactive with making a new decent game mode to use old favorites in.and I think it's a crock that you say there being 2 ELO rooms wouldn't work due to match pairings. It works in DT just fine! Idk right now what you're
Unban all the old cards, it won't affect new cards getting played at all. For example, unban Beeboy, I'm still going to sue the savior of Bangers in ELO, Doug Snop. Unban Lehane, I'm still going to use Carmen. Neither of those cards is OP, yet they are just solid filler cards that allow you to win on bad hands. Saki is better than Robb Cr, arguably, and she is a new card. Good new cards that aren't OP will take the roles of older cards. Jean took Mindy's place. Rodney is new and he took Scopica's place.
Instead of trying to force a mindset or certain cards, let players have a choice. There will be more card variety because there are more options. Also, every clan has cards that make them good in ELO. People talk about Frozn being awful, yet when Kalindra was around, they were OP. Spkye made Berzerk a great clan (still go imo). Let players have more choice and in the long run, more people will be happy.