"Kazayan isn't OP. There's no argument on that"
Never said he was. Read my comment again. A 50/50 card is way different than an OP one.
"That happens very rarely as that requires the best hand in a deck aswell as the worst. But even though it happens you get the same hand sometimes also."
Already happened 3 times in a row for me. And yes, it could happen on my favor, but it couldnt... its just luck, you see?
You can say that, in the long run, there are a 50/50 probability that you will get more stars count or less. And I will agree with you, GENERALLY this is what will happen, is just statistics.
But, even so, in the long run, theres nothing that prevents a lucky player get a 80% probability of stars advantage and a unlucky one just a 30%.
Its just like the guy that travels by plane everyday and never had a plane crash, and another guy travels just one time and dyes in a crush in his first travel because, in the end, its just luck.
So, why dont remove that luck factor for once and all? I dont see why not. It can only benefit the game.
"If you have less levels than your opponent, you get to go second on the first turn"
This is arguably an "advantage" and, even so, it frequently not enough to compensate the huge stars gap that happens sometimes. I agree that the chance would make half decks more powerful, but i dont see that as a problem, do you? It would simply be change to the metta.
But there's no such thing as a 50/50 card. A "50/50" is the circumstance that the game has come to based on how you and you oppenent have played in previous rounds.
Player 1- 5 life, angelo and spiagi, 2 pills
Player 2- 9 life, plunk and andy ld, 4 pills
(Pills including your free pill)
Player 2 must 4 pill when player 1 plays 2 pills and old when when he does aswell.
Player 2 therefore has 50/50 chance of calling player 1's play.
Is spiagi a 50/50 card? Is angelo? No.
And about unfair hands. It just happens and you have to learn to deal with it. If you play enough itll even out, you just have to get used to it and not get mad when these hands happen.
Agree with Guedes. Just because a card isn't overpowered doesn't mean it doesn't negatively impact the game. Too often elo voters are focused on banning "overpowered" characters while giving 50-50 cards a free pass. Give them more cards to ban, and they'll just go down the OP spectrum without touching cards that make elo luck-dependent.
It is nearly impossible to change the mentality of elo voters, which is why I think bringing back the walls will benefit elo more than banning more and more cards.
"But there's no such thing as a 50/50 card. A "50/50" is the circumstance that the game has come to based on how you and you oppenent have played in previous rounds."
Yes there is, the most extreme example i could give to you is kolos. Of course, kazayan isn't a kolos, but if you dont have a SoA and your opponent plays old, frequently will end up in a 50/50 on third round. Not always, but frequently.
Your example means nothing since none of those cards are nearly anything close to kazayan.
I'm not saying this shouldnt happen, luck will always take a part in this game, no matter what. 50/50 situations will happen, of course. But when a great margin of battles are decided by luck, than whats the point? I prefer play bingo instead! And i think is pretty much general opinion that 50/50 situations tend to happen a lot in elo, more than in other modes. If it wouldnt, than whats the point of revamping elo? Everything is perfect! (not)
"And about unfair hands. It just happens and you have to learn to deal with it. If you play enough itll even out, you just have to get used to it and not get mad when these hands happen."
So, you agree with me than?
Yeah, it happens. And it could not happen if the star count was equalized, and there would be one less luck factor in the game.
It doesnt even matter if me, you or anyone else gets mad at it. I dont even know why did you stated that point. Its a matter of balancing the game, not satisfying personal egos.
@-Bakuryu Partially agree with your first sentence, though the 50-50 circumstance is often based on draws so it would then make certain cards 50-50 cards for that battle. If one hand has very low damage, the other hand is going to be more likely to contain a 50-50 card that could win the match on its own/with very little assistance.
"This is arguably an "advantage" and, even so, it frequently not enough to compensate the huge stars gap that happens sometimes. I agree that the chance would make half decks more powerful, but i dont see that as a problem, do you? It would simply be change to the metta."
This is a huge advantage in ELO as you can thwart opponent's plans while setting up your own. Unless if your opponent has incredibly solid cards, which they may have some, but not necessarily enough.
"Just because a card isn't overpowered doesn't mean it doesn't negatively impact the game."
" Give them more cards to ban, and they'll just go down the OP spectrum without touching cards that make elo luck-dependent." Most cards considered "overpowered" are the cards that make ELO luck dependent. You mean to tell me that an extremely skillful player needs to understand how to play robb cr or zatman to win fights? To win with those cards, you practically just need to play them. Kazayan may have some nice life gap for a 4*, while also not being extremely susceptable to DR like Jautya, but he does have a fair share of cards that can counter him. Most junkz do a nice job, saki, edwin, murray, even a card like Cyb Lhia(early game) can counter him, and these cards have relatively low levels. Besides, all stars are powerful enough without robb. Saki and Jessie are great low levels, and randy packs nice damage.
I stand by my hypothesis of ELO. Until more cards get banned, the same old problems will continue to exist.
Whilst I agree with you Sub would bringing back the walls do anything?
Mona, Robb Cr, Lehane? All fo them will just be banned week after week as voters will see these releases as 'insanely OP OMG' and aim to ban them. it might have the negative effect of letting those life gappers at the bottom of the voting pile (like XU52) out again.
The solution you suggested, ie: banning the plain and simple gapping cards and DR's, would eliminate much of the top voting cards and again these walls would be banned week in week out.
Banning more cards simply gives rise to new life gap cards that people forgot about. I dread the day Tsubame, DItha or Raven begin to emerge in droves. But then again not banning anything leaves the current problem
I see no real solution to this other than to consistently ban and unban different cards biweekly to constantly change the meta. It would make it more enjoyable even if it doesnt solve the problem directly