Hello everyone.. so i've been playing EFC lately and i found out that lots of players leave matches after they find themselves in a sticky situation or in an already lost match and i find it really unfair play towards the winning one. I understand that they don't like to "lose time" but in this way they prive the winner of the satisfaction that he played a good match, also takes away from completing missions. I think that something should be changed about it, for example taking away an extra 10 points to the player who abandons, and i'm sure in that case not a single one of those grinding efc players would ever leave a match again.
To the crybabies who will read this... grow some balls and accept a loss, move on and go for a win in the next match, everyone can lose and everyone can win, be humble about it and respect the opponent player.
Win 50 fights through knock-outs in elo mode
Let’s finish the job
Win 100 fights through knock-outs in elo mode
Those are the only two missions that I could find with "KO in ELO".
Couldn't spot another ELO KO mission within the last few months' OP missions.
So that should be no big deal anymore. You'll get those 100 wins easily alongside.
Other than that, imho there's no point to why not let people concede their defeat by forfeiting (in EFC).
The worst thing about UR is that to achieve any worthy result you must waste LOADs of time.
You save 3-4 minutes in forfeits = you get time for another battle, you win it and get to the top faster.
Seems strange to boo those who forfeit, as they make you a gift of time, which allows you to reach your goal faster.
If I played UR to "enjoy" KO-ing users or "watching them deal with defeats" I would go to Tourney, not EFC.
"You guys probably don't see it the way i do, my background is in professional sport"
1. in many sports if you play a match and there is one team winning by a large margin, there are often mercy rules EG if you are leading by 5 points, you stop tallying the score
2. Even look at the NBA, in the last 4 minutes if you are losing the game, you don't keep out Lebron James for the rest of the game so he can rest and prevent injury, let the rookies play, etc. That isn't much different from giving up because the team realizes there isn't a realistic chance of a come back without wasting resources
3. Many games you can forfeit for a multitude of reasons, eg bad team mates, bad morale, saving time... etc. This is a solo game, forfeiting the game doesn't completely spoil anyone's chances of winning but your own.
4. If I only play for an hour a day, I don't want to waste time with someone running the timer out on the last round of a losing game, or have them spam emotes, troll, etc. ELO is a ranked competitive game mode. If you want to have fun satisfaction where you can see the end result, go play some casual game mode and go get that satisfaction!
To reply to your second point: By rules or not they have to finish the game even if they use rookie players and this can be compared to throwing your cards without any pillz even if you have some left in the last round knowing you will lose even if you win the round.
I honestly think that penalization would help EFC mode also because lots of players give up already after the first or second round when they lose rounds by 1 point or even tie but higher stars number. Another thing is players that close the game and make the winner wait for a couple of minutes for the timer to run out.. i think that when they knew they would lose additional 10 points they would think twice about doing that, and even if they still did then the winner would have a little satisfaction of winning more points for the trouble on waiting on those inconsiderate players.
The 96% fair play on my profile which someone mentioned is because i played a lot of DTs and used to abandon games because of tempistics we all know about. I thought EFC was a more serious game mode where it takes more time to think about your next move and where players would respect each other because of the let's say professionalism being opponents for the ranking but still be thoughtful of others who are in the same boat.
Anyhow keep doing your thing guys and i'll do mine, don't feel bothered by me still playing 2 rounds even if i lost the game, go through with it and that's it.
The only disrespectful thing is purposefully taking all round when you see you lost. If I see that my opponent has a win, I play for my win condition in case they don't see theirs and the rest of the rounds are nearly instantaneous on my part. Makes my 100% fair play quick and easy.
Personally speaking in an EFC context, I feel its alright to leave a match to save time as long as its clear a KO is not possible. A penalty can be harsh and I believe that it was already removed some years back if you abandoned 3 matches in a row in a short time-frame.
This is because there are EFC Missions that involve KO in EFC such as Diehard:
Win 50 matches in ELO through knockouts.
Its not even easy to pull that off since the opponent needs to stay, but also its unlikely a 25 Star deck with restrictions (such as card bans or only 1 5 Star card) can easily take out all 14LP of an opponent.
I think as long as these missions exist, it would be fair to give a chance for KO when losing rather than making the mission harder than it already is.
It's not be easy to tell if our opponent actually cares about the mission, needs to do it or doesn't really care, but I think as long as it exists, I wouldn't call it fair to leave a match when the possibility of a KO arises. Otherwise leaving a match in EFC is fine.
I can agree penalties for match leaving in DT (And Coliseum to some extent) should be stricter than EFC or Survivor due to the nature of the format, but as this topic focuses on EFC I will not go to further into that.
This is NEVER going to be implemented. If I have a guaranteed win; I would prefer my opponent to leave than to play the fight out. Otherwise, you're just wasting time.
Moreover, it's incredibly hypocritical for you to say that it's okay to leave games in DT [which actually has a detrimental effect to your opponent's overall score] when a forfeit in EFC doesn't affect how much points your opponent gains.
Make it make sense?