Dawn is the very picture of the exuberant spectator at the Junkz raves. Collecting glow sticks and fluorescent bracelets, her presence is hard to ignore, even in the crush of the concerts. So it’s hardly surprising that she was approached by D4 Funk, who asked if she’d like to dance on stage for him while he was mixing. Fortunately Dawn was neither naïve nor a girl to be easily exploited. After a few lessons from Beeboy Cr, she stole the heart of D4 Funk with one of her power moves, and is now an irreplaceable part of the masked DJ's light and sound show.
  • Released on friday 19/09/14
  • Illustrator: smile006
  • Rare Card Available at the Shop
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Ability

Ability

Growth: +1 Pillz
In the event of a win by Dawn, the pillz counter of the player controlling Dawn increases by 1 multiplied by the number of the round in which Dawn has won.
Clan bonus

Clan bonus

Attack +8
Junkz's Attack points are increased by 8 points. (Remember: Power * Pillz = Attack)
  • picture
    JunkzDawn
    starstarstarstar
    4
    1
    Unlock ability at starstarstar
    Attack +8
  • picture
    JunkzDawn
    starstarstarstar
    5
    2
    Unlock ability at starstarstar
    Attack +8
  • picture
    JunkzDawn
    starstarstarstar
    7
    4
    Growth: +1 Pillz
    Attack +8
  • picture
    JunkzDawn
    starstarstarstar
    7
    5
    Growth: +1 Pillz
    Attack +8
Junkz
Junkz Junkz
67 characters
missions icon 25 missions
Clan's bonus Attack +8
Wild parties, sex, drugs: the Junkz live to have fun. Unfortunately, the government has recently put a 650BPM speed limit on music saying that anything over that would turn young people into raving loonies. The Junkz have declared war on this law and are fighting for their basic right to do what they please!
  • avatar

    offline XC_Eyes Colossus E X C A L I B U R
    Friday 19/09/2014, 19:40

    It is impossible to have 2 different cards with the same ability that work different.

    Could we please have a little bit of quality work here?

    Admins, cmon...

  • avatar

    offline GWNGeneralZod Imperator Great White North
    Friday 19/09/2014, 12:28

    Reword Morphun to say "+1 Pillz Each Round", for clarification as to whether it triggers every round, or just the round it was played in (and won).

  • avatar

    offline Antarctic Imperator The pursuit of bonuses
    Sunday 02/11/2014, 00:56

    Three sentence review:
    Dawn has an ability that is pointless on the 4th round.
    At her strongest she is 7/5 +3pills BUT only on round 3.
    She's perfectly useable but Eebiza, Gibson, Qubik, (Rowdy depending on game type and penalties) are all better 4 star options.

  • avatar

    offline Pa_Pain Imperator Piratas do Atlântico
    Thursday 29/01/2015, 13:53

    I would like this card in a new mode with 12 cardssmiley Growth was good in a mode like All´in smiley

  • avatar

    offline Ayii Imperator Open Casket
    Monday 13/10/2014, 10:15

    Getting ready for Qubik to perma-ban? I hope not. Though, Eebiza could also lend a hand too if that happens.. smiley

  • avatar

    offline MrKilljoyCr Hero Stress Free
    Sunday 19/04/2015, 16:25

    Hey, any friend of D4 Funk is a friend of mine

  • avatar

    offline wabinator Imperator - fang.crew -
    Sunday 21/06/2015, 13:44

    So now we got Ash, Brok and Dawn .....Pokemon Confirmed lel jks

  • avatar

    offline DUC Meihar Imperator  
    Thursday 01/01/2015, 01:16

    ♫Baby are you dawn dawn dawn dawn dawn♫

  • avatar

    offline EddieMangoHoA Colossus Harbingers of Ares
    Sunday 21/12/2014, 14:50

    Dawn

    1 Star: 4 Power / 1 Damage
    2 Star: 5 Power / 2 Damage
    3 Star: 6 Power / 5 Damage
    4 Star: 7 Power / 5 Damage (Ability: Growth +1 Pillz)

    Dawn is an odd Character. I like her solid stats, mixed with the amazing Bonus. I also like her Ability, which is extremely effective in Round Three.
    My problem with her, is that Eebiza and Gibson are far more solid in Elo, and are both cheaper and more viable. While in Deathmatch or other formats, if you had to use a 4 Star Character, Qubik or Rowdy would be better options. For another thing, her ability is redundant in the fourth round, which limits her usefulness.
    I really want to like her, but she has far too much competition, but still a decent buy overall smiley

    6 / 10

  • avatar

    offline Wayne21Ray Guru Open Casket
    Friday 02/02/2018, 13:25

    Dawn review:

    Pros:

    7 power is solid.
    5 damage is solid for a 4-star card.
    Ability of Growth: +1 pillz which can give you a maximum of 4 pillz if you win with Dawn in the final round.
    Artwork is dynamite.
    SoA doesn't render her useless. Her base stats are still good enough to make an impact in the game.

    Cons:

    4-star card, so takes quite a lot of space in decks.
    Has competition such as Gibson, Eebiza, Qubik, Oriold, etc in the 4-star department in Junkz.
    To unlock the ability's maximum potential, Dawn must be used in the final round to gain 4 pillz, which makes her play style sometimes predictable.

    Overall- 8/10. Really a great card and a Pillz gainer. Use this card in tandem with cards such as Neil, Tremorh, Taham, etc and it's a pillz manipulation festival.

  • avatar

    offline McGreger16 Titan the dynamite fuses
    Tuesday 02/01/2018, 03:05

    She looks like a cross with Sombra of Overwatch and Laura of Street Fighter 5. This is a card I need to get.