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“The idea is to combine plastic, magic and whatever else you want… Given the type of toy Oon has brought back, the best thing would be to find an organism small enough, without a skeleton and highly malleable…like those polyp things you find in the big pool behind the Tree… My King, in the right environment, those creatures could regenerate ad infinitum… Do you realize what this could mean?”
Ability

Ability

Defeat : Heal 1 Max. 16
If Hydra loses the round, at the end of each of the following rounds the player controlling Hydra will earn 1 Life point(s) if he/she has fewer than 16 Life points.
Clan bonus

Clan bonus

Growth: -1 Opp Power, Min 4
The Power of the opposing character is reduced by 1 extra point(s) with each Round up to a minimum of 4. (This increase corresponds to the number of the round being played multiplied by 1)
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    DominionHydra
    starstarstarstarstar
    1
    1
    Unlock ability at starstarstarstar
    Growth: -1 Opp Power, Min 4
  • picture
    DominionHydra
    starstarstarstarstar
    4
    3
    Unlock ability at starstarstarstar
    Growth: -1 Opp Power, Min 4
  • picture
    DominionHydra
    starstarstarstarstar
    7
    5
    Defeat : Heal 1 Max. 16
    Growth: -1 Opp Power, Min 4
  • picture
    DominionHydra
    starstarstarstarstar
    7
    7
    Defeat : Heal 1 Max. 16
    Growth: -1 Opp Power, Min 4
Dominion
Dominion Dominion
34 characters
missions icon 25 missions
Clan's bonus Growth: -1 Opp Power, Min 4
The smell of melting plastic and the fumes of black magic emanating from Orfanwood are giving away its very unusual inhabitants... In the heart of the Tree, a sort of assembly line of toy parts has been set up, headed up by the craziest of them all, the very first Dominion and a self-proclaimed king, steeped in a fantasy world of the Middle Ages... But with parts inevitably beginning to run out, these demonical little cartoon toys have had to leave the thicket of their forest. And in the city, they’ve discovered their Holy Grail, the substance that will increase their power tenfold, the widely available Pillz...
  • avatar

    offline Krwiopalczasty Titan Gwardia
    Friday 13/12/2019, 15:16

    HAIL HYDRA!!!!

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    offline Court of Owls Guru Hip Hop Messiahz
    Friday 13/12/2019, 11:01

    7/7 defeat: heal 1 max. 16

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    offline Carefree Millionaire Colossus Visceral Expression
    Monday 16/12/2019, 20:18

    Yamato no Orochi. smiley

    Now we need Amaterasu, Suzaku, Byakko, Seiryuu and Kohryuu smiley

  • avatar

    offline MrNin Guru ELITE NATION
    Tuesday 04/02, 21:52

    These comments need to be more lively. The more active well known players need to do reviews for each card like silfy used to. It helps players alot and is a large part of strategic discussion at a basic level. Also with elo in mind

    Im not the one for it, but ill start leaving small ones as I come across them.
    Hydra-5 cost- 7/7
    "Abilitysmileyefeat: heal 1 max. 16"
    Pros:
    - 4 stars 7/5 with ability
    - Good bluff
    - Solid damage
    - Sitting on one of the strongest bonuses for pilling in game
    - High max on healing means you're basically a sure thing on those heals
    Cons:
    - Ability encourages losing on a 4/5 star
    - Ability doesnt directly help win rounds on a high damage card

    Overall:7.5/10
    Summary: With elo in mind just being able to bluff and high enough damage for two shot if it does win or need to win is really solid. With a bonus that helps win at 4 stars hes good. Best complemented with a high damage clan that can pump out damage for cheap. Hard to justify at 5 stars unless you have the room, Most 5 stars in todays Meta have to be undoubtedly op to be justified playing