There seems to be an issue with the Season 10 and 11 one. I will work to fix that when I have time.
NOTE: Issue Fixed. You can use this to get an idea of the Meta.
edited by Rowdy MOB Cr saturday 28/07, 16:38
Will be updated periodically when I spot a new one.
Mystery Clan could be added.
All up to date.
Some such as #Dorian might be reviewed and removed from the list.
Although usable without an ability, the current definition of a SemiEvo from readings dictates that they are a card that is usable before their final stage because they unlock their ability before the final stage.
edited by Rowdy MOB Cr tuesday 30/10, 16:27
I see a lot of Pussycats, recently they received a lot of great cards. But you have to ask yourself if their bonus is what you need.
On the other hand you have Ghostown, their bonus is quite tricky even for the user because it is changing, but removal of 1 points of dmg is sometimes very crucial to the game and it is only just addition, beacuse there is also removal of power, which gives much more chances to win more rounds. And their bonus during the day is also very useful, try it by yourself.. ;p
Comanche is such a sweet beast..
For the lower zones they would be very good choice, but later.. For me they are very good in Tourney and Survivor, beacuse of cards that are allowed in that modes.
Bump for interest, will give my opinion later
Glad you made progress with Goure
I was running a Freaks/Riots deck with an 80% winrate over the course of the 10 games that I played. I HAD A LOT OF FUN! Like... So much fun xd Freaks is something I hadn't tried before but they're actually pretty strong.
Strategies change a lot based on matchup so saying that 1 specific play is good is kinda not really right, as sometimes playing 9 on Bikini Joe Ld round 1 is the correct play, it really depends. I matched with Riots because that way I could afford to overpill to get the poison in.
My deck was:
Bikini Joe Ld, Pl4gue Ld, Matriochka, Liona + Agnes, Galileo, Kougloff, Pr Priest. You can try it ! I think Pr Priest is a bit weak so maybe change it? It's fun anyways tho.
I'm glad you're succeeding Beerus! GOGOGO!
I actually wanna know how Raptors do as you climb the ladder... So keep us posted!
There's pretty good diversity. There's a fair number of clans that can pull off competitive mono decks to be honest. I do however understand the one concern about the Z Palace cards being very expensive. But that isn't because they are so good or whatever... it's not because they are 'Z Palace' cards. It's because they are newbloods. It has always been this way.
So yes it's pretty hard on new players but I don't think UR is going to fix it. It is designed this way. They are, in fact, trying to make money. That doesn't exactly make them the devil.
I recommend to any new-ish player that they do three things. First off... if you've played long enough that you are SURE you like the game then spend some money on credits. Give yourself a kickstart. There's no shame in it. I did it. Second off... do the Ld missions every week. Thirdly... do missions. Now I don't do missions myself I confess I am a lucky player that's been around here for a while and every now and then I get a message saying 'hey you just got 1000 wins with X clan, here's 40 credits.' The rewards will be smaller for a new player doing lesser missions... but they will also come much much MUCH more quickly.
The more you play the more credits/crypto/clintz you earn. You'd be surprised what all those daily boxes and weekly rewards add up to.
Time to take some responsibility, the guys at efc with op cards are not very good. If you're good you'll climb.
Nice to hear, but what about yesterdays rewards we missed out on?
Yes I went past Dark corners last week and I was in the chocomuscle ring , so that must be why Thank you Rowdy.
I agree with homie Beerus, Uppers are looking strong right now. When I play EFC i rarely see them though, I see more Domion and nightmare.
I personally like using the all-star x huracan combo, so far it made me reach around 1600 points
From what I can tell some of the very best players are using Frozn. I mean there's at least 3 out of the top 10... I won't call them out by name. It seems like they're all making use of the Lds for maximum benefit but that's not saying you couldn't put something else together.
There's also some high ranked players using Rescue.
I'm using Bangerz/Ghost Town. It's a very good deck I beat everybody except the people using Frozn LOL. Dominion decks and/or halves are also strong.
Unfortunately, yes, it does seem like you are missing the 1 key card from most of those halves. Death Wing. Comanche. The Frozn Ld (the offensive one I mean) From the list you gave us I think maybe you could use a strong Dominion/GhostTown combination.
That is not a bizarre case if you are referring to subsequent turns. Cancel Mod. is not a Stop Ability.
This is because Cancel Opp Pillz only works at the turn of Pillz modifier. It does not protect you from Dope or Consume on other turns
I have used Choko against Bikini Joe Ld with Poison before on the turn Bikini Joe Ld won.
In said example Poison of course did no effect because it was just used.
After the next turn when I played Lois Ld against the opponent`s Matriochka, the Poison from Bikini Joe Ld`s ability from the previous turn activated.
in this, Cancel Opp Life Mod does not cancel Poison. For Toxin, it does not let Toxin Poison on turn of the win, but on subsequent turns provided the opponent does not use another Cancel Life Mod or an SOA on the turn Toxin was played.
UR = pay to win? How do you connect that to EFC? Or did i miss the option to buy EFC points with money?
The point regulation sure has its flaws, but that's a different topic.
The money you earn for selling the cards you get after completing your daily EFC mission (at least in Z Palast) is enough to buy most new bloods. If not, you have to trade. Its a trading card game after all...I'm happy that you have to earn your cards
I typically just quit whenever i see Nero, Death adder or any other OP Line up that shouldn't be in any part of ELO.
@Queen I agree that comparing DT to EFC isn't really all that helpful. But some of the skills do transfer. There are a LOT of excellent 3* cards and if you see an opponent's 5* and immediately think 'I'm screwed' it's probably got more to do with the bonus -v- bonus than it does with the star value. I think the biggest problem people face is being afraid. You start throwing 8 pills around trying to beat a better card when the truth is your strategy should've been to win the other 3 rounds and if they used 8 pills then you should've just held. Or if you're holding an obvious counter to their card and/or a powerful DR then realize that they probably didn't use that many pills anyway and you should choose a NORMAL amount. If you're playing EFC you have to be prepared for your score to go up and down. You have to be willing and confident enough to accept the average of that. Thinking 'oh jeez taking this loss is going to screw my score so bad what can I do what can I do' is a good way to lose over and over again.
@Jaodorn I AGREE.
@Destro Thanks for that. Insightful. The problem with that, or with even just using 2 5*s is that, in Z Palace anyway, I can't imagine finding that many 2*s that are worth a crap. You're definitely going to be playing a split deck... and when you get that 5* card without the bonus it really takes the teeth away.
From experience, there are many factors.
You can study the ban-list. Sometimes cards that used to be in Z Palace but got moved down because they were strong must be effective in EFC Tower and beyond.
The list of explanations gives top strategies too.
Study the opponents too. One day, they use Montana, the next they use GHEIST, another using Nightmare. With that, a deck that did well one EFC Day might be terrible the next day or a deck you thought was pathetic might be the best deck for the next day.
EFC is really unpredictable. Do check how your opponents play against you too and see if their strategies can be implemented in your decks.
edited by Rowdy MOB Cr wednesday 19/09, 07:04