We've just made a few modifications to the Clubz Wars based on your feedback. Here is a list of those changes:
The Battles for Power will now last 3 days rather than 5, making the fights more intense and less time-consuming. Please note that the rewards will remain the same as those won after 5 days of fighting.
From now on, Club members who have been inactive for more than a month (31 days) will no longer be taken into account in the various objectives, in order to avoid imbalance.
The "reward box" will no longer depend on the outcome of the Battle for Power but rather on the score reached at the end of a battle, ensuring that both the winners and losers are rewarded for their efforts in battle. Levels will be introduced and the higher the score is, the bigger the rewards in the box will be for all active members i.e. for all those players who have been inactive for fewer than 31 days. A minimum level to unlock the box of rewards will also be introduced.
The objectives of the fights between the Clubz will now no longer be based on the number of players but will be a fixed value that will be the same for both Clubz.
We've also relaxed the limitation on daily actions allowing Clubz to gain experience, which means you can increase your Club's level faster.
We hope you're going to like all these changes! Now, get to the fray and see you back here to hear what you think of it!!!
Happy gaming to you all!
edited by Saga wednesday 15/07/2020, 11:32
Maybe the page isn't displaying properly for me, but there aren't any clubs actively fighting a war. Over the last few weeks I've only seen one, maybe two battles, active at a time. I was originally really excited about this feature some months ago, but it seems to have lost steam. We at TCA haven't taken part since the first round of the beta, so I have some questions for those who have continued on:
Are any clubs actively taking part in battles?
If your previously active guild has stopped, why?
Were the "reward boxes" worthwhile? What kind of rewards could you expect?
What were the level 11 rewards? Just another small incremental increase in the bonus?
Most of all I'm missing the old guild bank system. Are any guilds using the bank as is?
Oc to part of the newest version of war system and had a bad experience
we was expecting to have more equal mission to our opponents but got a mission saying win 506 fight with six pillz left vs our opponents mission saying qwin 46 fight with six pillz left. All the mission was like that.
I was first of all lost 2.5m for loosing the war. Then we had to pay around 2,5 to 2.7 more clintz to get all the levels on each of our bonuses back. The system to around 3-4 of each of our levels and gave us 111111k in reward clintz for particapaiting in a war battle.
We aren't really using the bank system. We bought some paradox, so that everyone in the club had a chance of using them